package cave.game;

public class Orientation {
	private static float x, y, z;
	
	public static void setValues(float[] values) {
		x = values[0];
		y = values[1];
		z = values[2];
	}
	
	public static float getX() {
		return x;
	}
	
	public static float getY() {
		return y;
	}
	
	public static float getZ() {
		return z;
	}
}
